Setting | Comment |
cl_ragdoll_physics_enable 0 | Makes the models disappear once they are killed; saves CPU from rendering death animations |
cl_phys_props_enable 0 | Disables little cans/bottles that are rendered client side. Takes stress off CPU |
mat_fastnobump 1 | |
cl_show_splashes 0 | Disables water splashes |
mat_bumpmap 0 | Disables bumpmapping |
mat_specular 0 | Disables specular (AKA no more shiny crap) |
mp_decals 0 | Disables decals |
r_lod 5 | Player models look bad but saves CPU power. A setting of -5 will make the game render perfect quality models from any distance |
mat_picmip 2 | This is the command that the in game "Texture Quality" setting changes: 0 = High 1 = Medium 2 = Low |
r_decals 0 | It says decals and you can't really see them in source anyway so lets turn it off |
r_shadows 0 | Even though they show through some parts of walls they are still useless |
budget_show_history 0 | Found this on many sites, self explanatory |
cl_ejectbrass 0 | Disables bullet casings from flying out of your gun when you shoot |
cl_phys_props_max 0 | Sets range at which props show up |
Sunday, January 20, 2008
more console commands for better fps / frames per second
these settings i put up for people who want better fps but don't like the look of casey's config in game you can read the discription of the console commands below and pick and choose what you want or don't want or just what ever gives you better fps
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